AI Insights · Timothy · April 2022
Top 5 Educational Games on iOS in Kenya - Q1 2022
Discover the performance trends of the top 5 educational games on iOS in Kenya during the first quarter of 2022. Learn about the weekly downloads, active users, and revenue of these popular apps.
In the first quarter of 2022, the top 5 educational games on the iOS platform in Kenya showcased varied performance trends in terms of downloads, active users, and revenue. Here’s a closer look at how each app fared during this period, based on data from Sensor Tower.
Lingokids - Play and Learn, developed by Monkimun Inc, experienced fluctuating weekly revenue, peaking at approximately $543 in the last week of January. The app’s downloads saw a gradual decline, starting at 127 in late December and dropping to 93 by the end of March. Weekly active users similarly decreased from 298 at the beginning of the quarter to 201 in the last week of March.
DragonPals: Preschool Learning by Zalomit Limited showed a mixed trend in its weekly revenue, with significant peaks of $50 in late February and $40 in early February. Downloads peaked at 122 in the first week of February but dropped sharply to just 3 by the end of the quarter. Active users also saw a decline from 53 at the start to 21 by the end of March.
Khan Academy Kids, from the US-based Khan Academy, had no revenue recorded throughout the quarter. Downloads were highest at 171 in the first week of January but fell to single digits by March. Active users started at 175 in early January and decreased to 57 by the end of March.
Minecraft Education, developed by Mojang, also recorded no revenue. Downloads were relatively stable, with a notable peak of 26 in the last week of February. Active users showed a peak of 44 in the same week but fluctuated around the lower 20s and 30s for the rest of the quarter.
Keiki Learning games for Kids, published by BENIPOL LIMITED, saw consistent weekly revenue ranging between $13 and $30. Downloads were minimal, reaching a high of 54 in mid-January and significantly lower numbers towards the end of the quarter. Active user data was available for only a couple of weeks, showing 25 and 32 users in mid to late January.
For more detailed insights and data, visit Sensor Tower.